Showing posts with label Mierani Forest. Show all posts
Showing posts with label Mierani Forest. Show all posts

2014-05-25

Dark Paths 47

Dark Paths of Riddleport
Session 47
May 18, 2014


Dead Elves... They Keep Calling Me

Roll20 Chat Log

The Crew advances into the Academy only to find a horrific sight; a room full of recently dead and more recently animated fallen Elves from the ranks of the Farstriders. Some of the zombie faces are even familiar to the Crew. Pushing their emotions aside, they vanquish the Zombies and move on.
A former Farstrider Elf.. now a Zombie!

The next chamber consisted of doors to the right and left, probably leading in the direction of the other entrances of the building and their allies who were engaged there. Trusting in them to deal with their own obstacles, the Crew moved into the next chamber ahead. This room looked to be a former sitting room of some type that had been converted into a profane alter to some Demons or Devils that the Drow now worshiped. A tall dark pillar with strange Elvish runes carved into it sat in an alcove to the left, its surface pulsing with a deep purple energy. A set of doors led further inward. After puzzling over the pillar for a moment, it was decided that it needed to be destroyed and it was toppled over. 

When the alter fell, however, it triggered some sort of magical backlash, filling the room instantaneously with a searing cloud of flame! Paal and Guy were saved from the deadly blast by nature of the fact that they were still in the previous room and out of range of the fire while everyone else felt its cruel burn. Bodi and Snargash nearly lost consciousness and the whole Crew was in bad shape.
The purple flame burns!

Wasting no time, Snargash leapt into action, applying his magical healing music and downing several healing potions himself. Within no time, the Crew were back to fighting strength, though Snargash warned the others that he was nearing the threshold of further safe divine aid. If he had to call upon his Goddesses many more times, there may be repercussions.

Entering the next room, the crew were in for a bit of a surprise. This chamber was not ruined and devastated by time like the others in the building. This room was pristine and new, much like it must have been at the height of Celwynvian. The right side of the semicircular chamber is a polished marble wall with a set of ornate double doors in the center. The entire left side of the room was taken up by a crystal clear pool, upon which floated a large leaf. Reclining on that leaf was a beautiful Elf maiden. 

Behind the Elf on the leaf, the wall of the chamber seemed to be some sort of gate made of white stone, carefully framed by carved stone leaves and vines. As the Crew gets their bearings in the chamber and takes in all the interesting sights, the beautiful Elf smiles and introduces herself. 
The Elf on the Leaf

She says her name is Indothiel, an Elf from times past, before the Starfall. She says she is merely a spirit form, captured and trapped by the Drow, forced to help them with their nefarious plans. She explains that the Drow leaders recently passed through here, into the next chamber and she feared that they were ready to set into motion a plan that could call down another star from the heavens and trigger another cataclysm, like the one 10,000 years ago. She goes on, divulging as much information as she knows about the Drow and their plan and says that she believes the curse trapping her could be lifted if the leaf she rests upon was lifted up and out of the pool.

Continued no "The Elf on the Leaf" document


Notes

The campaign is entering its final arc and the game is just about to get even more dangerous, possibly even deadly. I am excited to see how this all plays out over the next few months.

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM



2014-04-30

Dark Paths 46

Dark Paths of Riddleport
Session 46
April 27, 2014


All Washed Up

Roll20 Chat Log

The Crew continued their assault on the Academy of Arts at the heart of Celwynvian. The Drow stronghold was well defended and the attack hinged on a three prong approach, with the Crew attacking from the south.

The Drow outside the building were finally cleared on the southern approach and the group made their way inside to find a once ornate assembly area with a long pool of water and stacks of dead Elves piled in the rows of benches. The dead Elves look to have been battered by some tremendous force. Before any further examination can be made, the water in the long pool becomes disturbed and two areas rise up, swirling around and splashing all throughout the room. Water Elementals!
The Water Elemental

Deciding against a direct approach, the Crew remains up near the top of the chamber and pepper the elementals with ranged attacks while Bodi climbs down to go open the door on the far side of the room. Bodi is hit and knocked down as he dashes across the room and Aragon follows him to assist. The others continue to attack and eventually force the watery creatures to retreat. 

At just this time, Bodi makes it across the room and opens the door. They brash swashbuckler calls out, "Come on!" followed quickly by "Holy Shit!"

The next chamber was filled with Elf Zombies!
The next chamber holds a horrifying sight. Several elven corpses are strung up along the walls of this chamber, pools of blood congealing beneath their feet. It appears that their throats have been cut. Along the north wall, an ancient elven statue stands, but its skin has been painted black and its face carved into a cruel scowl. As Bodi looks in, the corpses all start to move, unhooking themselves from the chains holding them to the wall...

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM



2014-02-04

Dark Paths 43

Dark Paths of Riddleport
Session 43
February 2, 2014


The Rescuers

Roll20 Chat Log

Session Summary

As the Crew is being briefed by the Elf Commander, they are intrrupted by the arrival of Ashka, the firepelt cougar animal companion of Kaerishiel, the Elf General. After some coaxing, the Elves are able to get close enough to the skittish animal and speak to it using magic.

The firepelt has come looking for aid. Her master and his troop have been pinned down nearby and are unable to move due to some wounded Elves. The Drow are attempting to destroy the ruined tower the Elves have taken cover in. The Elven Commander asks the Crew if they can follow Ashka to this site and help Kaerishiel and his troops. Eager to show up the haughty Kaerishiel, the Crew accepts the mission and takes off through the woods after the cougar.

Ashka leads them on a winding path, deftly avoiding any Drow encampments before stopping near 3 crumbling towers. The nearest tower, about 20 feet high, seems to have some sort of ballista or siege engine on top of it, being manned by several Drow. They are turning it to aim at the northern most tower in the clearing, no doubt where the Elves have been pinned down. 
Three ruined towers

Wasting no time, the Crew charges out from the forest in an assault on the Drow tower. Poisoned bolts begin raining down them as three Drow soldiers come charging out of the base of the tower. Aragon, runs right past the first three targets and, with the help of his wall-walking soft white slippers,
Wall-walking slippers
begins running straight up the side of the tower, going after those on the top. Snargash plays his flutes and magically protects Bodi from missiles while moving slowly across the battlefield. Bodi charges and fires his confiscated Drow crossbows at the archers above then drops those and draws his blades to engage the enemies on the ground. Aethel floats up high and magically engages the Drow above. Paal fires arrow after arrow from a concealed spot in the forest, peppering various Drow targets as they present themselves. Guy moves up and begins flinging psionically charged projectiles at the Drow coming out of the tower. 
Guy manages to get struck by one of the Drow's poisoned bolts and falls victim to its sleep inducing poison. Quickly, Snargash moves up and wakes him with his divine song. 

The battle rages as Aragon reaches the top of the tower, just in time to see the Drow Captain fire the ballista at the nearby tower. The spear-sized bolt crashes into the stone, taking out a large section of stone work in an explosion of Drow alchemical fire! Two Drow Skirmishers immediately present themselves to Aragon and in no time, he cuts them down. Aethel, meanwhile, prepares a lightning bolt but in the confusion of the battle, accidentially loses control of it and sends it straight down to the ground below, nearly striking Guy! Regaining his composure, Aethel summons another bolt and blasts the Drow Captain, stunning her with magical lightning. Aragon engages another Drow Skirmisher and, with a flick of his blade, severs the dark Elf's head from his shoulders, sending it bouncing down to the ground below! 
On top of the tower.

Back on the ground, Guy pummels one of the Drow soldiers to the ground with flung rocks as Bodi uses his speed to zip past his opponent, then strikes back and opens the Drow's neck. Snargash engages the third Drow warrior and the two trade several ineffective blows back and forth. Ashka, meanwhile, leaps out of the forest and bats around the Drow severed head.
The action on the ground.

Continuing Story Doc

Continuing Story Summary

The Crew continues battling the Drow that have pinned down the Elf commander Kerishiel.
This is an ongoing story, check link above.

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM

2014-01-06

Dark Paths 42

Dark Paths of Riddleport
Session 42
January 5, 2014


Dismantling the Lab

Roll20 Chat Log

Session Summary


Part of the lab
The Crew continued their mission to neutralize the Drow alchemy lab by pressing their attack against the Troglodytes guarding the tower. Darkness still enveloped the entrance to the building, keeping several members of the Crew in the dark. Snargash managed to cast a Levitation spell, allowing him to raise up and out of the caustic muck that was eating away at his feet and shoes while Aethel, in airy form, drew fire from the advancing Trogs. Never on to let the others have all the fun, Bodi charged headlong into the darkness, running right into Snargash. Aragon also followed into the darkness, though he did so by running along the wall of the tower utilizing the magical slippers he had taken of a previous Drow adversary. Meanwhile, Paal watched the rear approach, keeping an eye out in case any enemies tried to sneak up from behind.

The lab guards
Meanwhile, Guy, who had penetrated the tower through a hole in the roof, engaged the Drow Alchemist he found inside the tower. Using his psionic ability, he flung a rock at his target, only to find the same bullet rocketing back at him! He used his psionic shield to protect himself from his own attack. The Alchemist began tossing vials of alchemist's fire at Guy, causing several fires in the area!

Back in the darkened entrance, Aethel began casting a powerful light spell designed to get rid of the Drow darkness and Bodi, not realizing his mage friend was taking care of the problem, used his Dark Vision spellstone that the Elves had given him. Able to see again, he rushed forward into the tower. Aragon had also made it to the interior of the tower as well. Snargash floated up above the darkness just in time to see it vanish. Paal then approached and engaged a Troglodyte while his boots began to disintegrate in the acid swamp. Snargash descended and engaged the javelin wielding Trog as well.

Drow Alchemist
Inside the tower, Aragon engaged some Trogs and the Drow. He was able to put down some of the Troglodytes, but the Drow proved trickier. He defended, retreated and threw all manner of nasty alchemical concoctions, not the least of which were vials that burst into flame, creating numerous fiery obstacles, cutting Aragon off from reaching him.

The battle raged on for several more moments. Bodi dodged a thrown vial, only to have it burst into flames behind him, right in front of his Troglodyte pursuer. Aethel sent a lightning bolt at the Alchemist, not realizing he had protected himself with some sort of magical warding that sent all missiles back at their caster. Another alchemist's fire struck Bodi and engulfed him in flames, but instead of trying to put it out, Bodi heroically charged the dark Elf and tried grappling him. The slippery Drow managed to retreat, backing himself into a bit of a corner.

Outside, Paal and Snargash dealt with the Trogs and hurried inside just in time to see Guy take out the Trog who had engaged Aragon, allowing the Elven Bladedancer the opportunity he needed to leap across the flames directly behind the Alchemist and strike him down. The sole remaining Troglodyte tried to flee and managed to run directly into Paal and Snargash, who wasted no time in taking him out. With some choice words, Bodi dropped to the ground and began rolling about until his flaming form had been extinguished.
The Alchemy Lab

Continuing Story Doc

Continuing Story Summary

As the Drow alchemist lies dead and Bodi extinguishes himself, a quick look around the room is made. There are several fires burning, including the one that was already burning when the Crew got here. In less than a minute, the three large floor fires caused by the alchemist’s fire burn out, leaving crispy black marks on the floor where the flames had just been. The fire on the rear table is a different matter. It has completely spread to the whole table top, burning what looks like notes and books as well as several alchemical reagents, which are smoking, sparking and putting off various colors of smoke and strong odors.
The mission to the lab was to neutralize the Drow’s poison and alchemical manufacture and supply. Taking out the alchemist seems like a decent step along that path, though there still remains the two glass cylinders of black and green liquids, the tank of clear liquid off to the left, three bubbling cauldrons of bubbling liquids that are creating the huge cloud of noxious smoke drifting above Celwynvian in addition to the boxes, sacks, crates and barrels of alchemical compounds stacked in various places around the room.

A quick look around the room also reveals a large metal grate in the floor in the eastern portion of the room.

Guy spends a moment studying the flaming table before stepping back towards the entrance. "Well, looks like this is well on its way to being destroyed. What do you say we regroup outside and I ping rocks at the cylinders until they break and watch the roof burn some more?"

Aragon frowns.  “But would that not spew all this foul liquid over the whole forest?  Is there not some other way to render this poison inert?”  And he looks at Aethel, who he considers the “brains” of this outfit.

Paal says, "As detrimental as that may be, is it worth risking our lives trying to stop it? The stuff is going to go… somewhere.. it cannot be unmade. The forest will recover."

Bodi moves back from the fire, slowly and in pain.   Wincing, he comments to his companions…..”Can someone do something about this burn?   Also, i think I ruined my boots going through the acid in the floor….my feet hurt as well.”

Bodi moves back waiting for someone to tend to his wounds.   He looks at the grate in the floor.   “Um, before you go dumping those chemicals out, it may not hurt to find out just where that potentially leads to.   If it leads to a water source, you may not want to dump those chemicals in there.    I am also thinking that, since these drow tend to live underground, perhaps there is a passage way down there that they access, and as such we should also investigate that as well.”

A quick estimation of the structure that the lab is located in is that it is mostly constructed out of stone. The 2 fires burning in the roof area may be enough to weaken the limited wooden supports to eventually bring down the stone dome, and that would no doubt destroy the lab and all of its contents, though it looks like it would take considerable time and possibly a little bit of encouraging.

The grate on the right side of the room leads down only a few feet to a muddy patch of earth, possibly an underground spring or stream of some sort, though not flowing at the moment.

Athel begins doing a careful alchemical-minded examination of the various substances, starting with the substances with the largest volume, and working down.  He contemplates determining what would be harmful to the environment (and how to render it inert), but also what may be effective use to the elven war effort in the area.

Returning to his solid form, Aethel begins looking around the lab, trying to figure out exactly what to do to neutralize the foul Drow alchemy without harming the local environment. In his examinations, he accidentally knocks over one of the kettles burning over the fire, splashing acid everywhere, even managing to splash himself a bit.

After a bit of examination, Aethel believes he can safely neutralize the components of the lab and as far as what might be useful, it seems that most of the liquids in the lab are not fully concocted yet and none of them would be especially useful in warfare, at least not without causing considerable collateral damage to the forest as well. The Elven wizard estimates that it will take him several hours to safely dismantle the entire lab correctly, which, when he explains it to some of his more impulsive companions, does not go over very well.

Aragon watches, impressed at his friend’s knowledge.  Maybe there are more ways to solve a problem than the point of a sword.  Maybe there is more to life than just slashing and killing your way through foes.  Maybe there is a path for me other than the Dance… Nah.

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM

2013-12-25

Dark Paths 41

Dark Paths of Riddleport
Session 41
December 22, 2013


What An Incredible Smell You've Discovered

Roll20 Chat Log

Session Summary

Eviana
The Crew is tasked by Eviana, the Elf leader of the Farstriders of Mierani, to make an assault on a building in the north east of Celwynvian that is believed to be an alchemical laboratory where the Drow are manufacturing their poisonous and alchemical mixtures.

Eager to take up the fight once more against the Drow, the Crew accepts the mission and heads off into the forest, following their companion, Kwava. 

Upon arriving at the tower, the disgusting plume of acrid smoke nearly blocks out the sky above the forest, billowing up and out of several large holes in the roof of the tower. The Crew observed the tower for a time and not spying any movement from within the tower or the ruins surrounding the lone entrance, they decided to make their move.

A Drow + Spider = umm.... Drider!
Armed with a vial of Alchemist's Fire, Guy floated up to the roof while the others began a stealthy approach toward the tower on the ground. As they got close, lightning bolts began flying from a dark place in the ruins, striking Aragon and stunning him. Shortly after that, a disturbing amalgamationof Drow and spider appeared climbing out of the ruins and flinging more lightning bolts. 

Paal, Aethel and Bodi all engaged this beast with their ranged attacks, Paal with his bow, Aethel with lightning of his own and Bodi with commandeered Drow crossbows loaded with enchanted bolts. Aragon was able to throw off the stun and quickly move to engage the spider Drow beast after it had leaped to the ground. 

Snargash charged into the ruins, his approach slowed considerably when he got to the swampy much created by the leftover alchemical agents. The fumes rising off this mire nearly made him sick, but he continued on, heading to the interior of the building. He was then engaged by some Troglodytes charging out from the inside of the Tower. The monk then let out an empowered shout, stunning the first Trog as Aethel swooped down to assist him, throwing lightning at another approaching Trog.

Back outside, Bodi charged over and finished off the spider Drow as Paal continued peppering him with arrows. Everyone then turned their attention to the inside of the tower and their true objective: putting a stop to the Drow alchemical laboratory.
Watch your step, don't get your shoes dirty!

Continuing Story Doc

Continuing Story Summary

The Crew continues their assault on the Drow alchemical site.  Snargash leads the charge in through the muck and alchemical covered ground, into the main tower with Aethel flying in right behind him. They have met with some Troglodyte resistance in the doorway. Aragon and Bodi finish dealing with the Drow/ spider abomination outside while Paal covers them with his bow. Meanwhile, Guy hovers above the tower, watching the handiwork of the fire he started in the roof. He considers flying back down on the outside, or maneuvering inside one of the many gaping holes in the tower’s roof and descending inside the tower.
Strange smells, sounds and lights emanate from inside the tower.

Paal says, "Lets get this manufactory shut down and get out of here. The odor is horrid."

Bodi looks at what is going on right now.   “We decided to set the roof on fire why?   Don’t we need to get inside there?  Now we just made it tougher on ourselves.”

Bodi steps back from the horrifying looking half-spider/half-drow creature.    “I can’t imagine someone would want to mate with a Spider...even I have my limits.”

Bodi then cleans the blood off of his blades, sheaths them and recovers the two hand-held crossbows he used and reloads them, this time both with the green acid-tipped darts.   “Let’s see how they like a taste of their own medicine…”

The monk calls over his shoulder, “Thank you Mr. Aethel. If you could be so kind as to cover me a couple of seconds more, I think I’ll join you above the muck while I still have boots on. . .” and begins playing his staff once more.

Guy decides to approach one of the holes in the roof, taking a moment to peer through it in case he can see any threats inside before continuing to descend through the interior of the tower.

Bodi steps up with crossbows loaded and starts to make a careful move towards the area where the troglodytes came from.   He carefully moves, curious if more resistance awaits them all.

Paal, Bodi and Aragon all approach the tower, stopping just short of the alchemical spill on the ground, meanwhile, up above, Guy works his way through the rafters and structural works forming the crumbling dome of the tower. Snargash steps back around the corner of the tower entrance and begins the Raag that will allow him to levitate up above the caustic mire he is stepping in. Aethel moves in front of him as two Troglodytes further in the tower take position.

As Snargash begins casting, the approaching Trog flings a glass beaker at him, though it flies very wide, landing no where near the Half Orc monk. As Paal, Bodi and Aragon contemplating getting past the caustic mire on the ground near the ruins, the entire entry way and surrounding area is plunged into magical Drow darkness. Snargash and Aethel cannot see a thing!

“Oh, bloody hell,” says Aragon as he sees the Darkness field cover his friends.  Hoping that the Drow magic of his shoes still works, he runs up the side of the building, then turns and heads into the darkness!  “On your right!” he shouts.

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM

2013-12-12

Dark Paths 40

Dark Paths of Riddleport
Session 40
December 8, 2013


War of Words

Roll20 Chat Log

Session Summary

The battle for the ancient library raged on. After dispatching the Drow in the stacks and healing Bodi with some Healing Potions supplied by Sairalindë, the group followed up on the sounds of strange laughter and breaking glass behind the unopened doors to the right of the main entrance.
A disgusting demon

As the Crew entered this area, they were accosted by a handful of disgusting demons of the same variety they had encountered before. This particular demonic entity was prone to causing Terror and emitting a foul cloud of stinking gas.

Right off the bat, Snargash and Aethel were taken aback by the demonic presence of the disgusting little creatures. Snargash was stunned and just stood there while Aethel felt the need to flee and dry heave out of pure terror!

The battle in the library!
Paal decided to lighten up the encounter a bit by firing an arrow that had been enchanted with magical light. He attempted to hit one of the glass globes sitting on the pedestals on the upper tier of the room but missed, instead putting the arrow merely on the floor on the far side of the chamber. It was enough though, and lit the entire room up with a magical glow. Only a small area in the middle of the room was not well lit.

Aragon immediately lept forward with his twin blades flashing and engage the creatures while Guy, Paal and Bodi laid down some cover fire. One of the demons filled the immediate area with stinking gas and quickly to counter, the Elf Sairalindë used her magic to dissipate it.

The battle quickly devolved into a chaotic melee, but in the end, the Crew won out, reducing their foes into nothing more than sticky black spots on the floor. After being revived by Sairalindë, Aethel retreated back to the other library area and began searching through the old stacks to find a collection of manuals, books and scrolls had been collected by the Drow. His initial investigation of the writings revealed that they were all some how associated with astronomy and 'The Great Beyond.'

Engaging the demons!
As the dust settles, Paal, on watch duty in the main doorway spies a troop of Farstrider Elves approaching the Library. They see Snargash climbing to the roof of the Library and as he starts singing his victory song, the notes roll across ancient Celwynvian like the advancing force of Elven Farstriders.

Paal can make out the nearby sounds of battle, metal clanging on metal, shouts of victory, cries of pain and even the occasional explosion or other strange sound caused by some sort of magical energies.

Kwava was with this group of Elves that approached the Library. He passed the information that the initial waves of the Elf attack were going well and that the Drow forces were being defeated on many fronts. He expresses that Eviana has requested the Crew to report back in to her as soon as possible and that she might have another mission for them to undertake.

Continuing Story Doc

Continuing Story Summary

As the dust settles, Paal, on watch duty in the main doorway spies a troop of Farstrider Elves approaching the Library. They see Snargash climbing to the roof of the Library and as he starts singing his victory song, the notes roll across ancient Celwynvian like the advancing force of Elven Farstriders.

Paal can make out the nearby sounds of battle, metal clanging on metal, shouts of victory, cries of pain and even the occasional explosion or other strange sound caused by some sort of magical energies.

Kwava was with this group of Elves that approached the Library. He passed the information that the initial waves of the Elf attack were going well and that the Drow forces were being defeated on many fronts. He expresses that Eviana has requested the Crew to report back in to her as soon as possible and that she might have another mission for them to undertake.

Bodi slides his rapier and main-gauche back into their respective scabbards.    He stretches out his neck, rubbing it with his left hand.  “That really smarts yet”.    He winces in a little bit of pain, coughs and spits out some phlegm.   

Bodi took a crossbow bolt shot to the neck, and though the elves healed him with magical potions, the lingering effect of the impaling hit still  makes him wince.   

Bodi was not very happy with what he saw despite their victory.   “That was terrible.   I can’t believe that I took my eyes off the shooter to my flank.    Now I only made 1 kill, giving me 3
total.   I need to catch up if I am going to give Kerishel a run for his money.    Let’s get moving and on to the next battle, and hopefully I remember to duck this time.”

On the way out, Bodi steps over to the drow that shot at him.   He takes the crossbow and darts from the fallen warrior, quickly inspects it to see if it has any jewelry upon it and then gives it a kick for good measure.   In a foul mood, Bodi spits upon the fallen warrior as he stops off to leave the Library.

While the monk sings his report of victory and encouragement to his allies he makes use of the vantage point which the library’s rampart offers to survey the battlefield and observe his audience. Knowing that the Drow at times make use of aerial capabilities and allies, he makes sure not to neglect the sky overhead in his intelligence gathering.

Though the library roof is 15 feet off the ground, Snargash has a very limited view of the city as the forest surrounding the ancient Elvish settlement has fully overgrown it over the last thousands of years. He can see bits and pieces of buildings in the distance and in the foreground, he catches glimpses of troops of Elves moving into position. He can see that his singing is noted by the Elves and it appears that they have a emboldened step in their stride as they move forward to battle the Drow.

Aragon grins as he paces back and forth.  Zenith and Nadir are out, dripping blood and ichor.  Blood stains one cheek where he took a glancing blow from a Drow bolt.  “Ha!  Now that was a fight!  How soon before the rest of you are ready for more?  We should head back to Eviana for a new task before all the fun is over!”  He looks at his human comrade.  “Bodi, are you well enough to return to the fray?  Yes?  Good.  And stop bemoaning the past.  You can cry when you’re dead.  There is more battle in our future!”  Aragon looks up at the roof.  “Yo!  Brother Ugly!  Come down!  Eviana has another mission for us!  Make haste!”

Bodi looks over towards Aragon, still coughing at the former injury he took, again turning his neck a little to stretch it out.   “Yes, I am ready…...still feels like I have something caught in my throat, wow that thing really hurt.”

Bodi again makes sure he has the 2 crossbows, both loaded with what Aethel had shown him were enchanted crossbow bolts.    Bodi then returns to the roof to secure his elven rope, any missing throwing knives and looks over the fallen bodies for supplies, jewelry, loose coins and anything else of value or interest.    He doesn’t want to lose his bet to Keirishiel, but in the event that he does, he wants to find other compensation if he can.

Bodi does not find any coins or valuables on these Drow, they are outfitted for battle and that is about it. He come up with a handful of items that may be of use though. 6 hand crossbows and bolt quivers, each holding up to 25 bolts. In all there are 85 of the enchanted bolts, 17 of the poisoned bolts, 18 fire bolts and 18 acid bolts. There are also 6 potions, one carried by each Drow, that the Farstriders are pretty sure are Major Healing potions, though they caution against drinking without further identification. The Drow are notorious deceivers and it would not be beyond them to try to trick their foes by carrying poison disguised as healing potions. Bodi also recovers a set of strange goggles that each Drow had been wearing. The Drow on the roof were wearing them over their eyes, while the Drow inside the library just had them on their heads or around their necks. They consist of a leather strap and 2 eyepieces with dark blue colored glass or crystal. Aethel confirms that they are magical and one of the Farstriders states that they believe that they are used by the Drow to be able to see in the bright sunlight. No other benefit has been derived from them. Though most of the gear is magical in nature, the Farstriders confirm that the Drow include magics on them that prevent others from using them, though the crossbow bolts and potions seem to be usable by anyone.

The half-orc comes clambering down the ladder quickly and glances about. “New objective? Sounds good, things appear to be going well so far from the vantage of the balcony. Before we move out I need to do one more thing as quickly as I can while Mr. Bodi finishes collecting gear from above.” Still talking rapidly, the monk walks swiftly to an old rotting table and breaks the legs free and brings them back. “If a couple of you would grab a stick here and lend me a hand this will only take moments. Also, I need at least two or three spare blankets, cloaks, banners, whatever - to wrap a few large but extremely light weight bundles. And Mr. Paal, do you have room in your aid bag? You’ll want some of this I’m certain.” Not waiting for replies, he leaves two of the table legs behind and, keeping one in each hand, begins to swing them about along the edge of the room, circling and waving them through the air to gather the abundant spider silk festooning the walls like tapestries. The Farstriders watch him in bewilderment at first until one of them recognizes the healer’s intent and grabs the other two table legs to assist him. As they collect the sticky gauze the monk explains, “It will only take a few seconds to cleanse this stuff and whatever we wrap the bundles in, but once the spell is done we will have a great deal of sterile gauze to wrap or pack into the more serious of wounds. It will stick by itself and will only need a single bandage wrap to cover it so that it stays clean doesn’t catch on anything and get torn away.” Working quickly they gather four large wispy balls into a close pile on top of the scavenged wraps in the middle of the room and he plays a brief melody over the silken heap. Once done he looks to Kwava, “We can leave the bundles here if this place will be used as a forward aid station, or at Ms. Eviana’s command post otherwise for distribution. No matter how well things go today I’m afraid it may still be greatly needed.”

Kwava smiles at Snargash’s dedication to the healing arts then offers, “Yes, I believe that this location will be ideal as a forward aid station, I am sure that once the surrounding areas are secure, that will be set up. Come, I will take you back to Eviana.”

The Crew follows Kwava back through the woods to the command camp. Along the way, it seems that the battle is raging all around, though not in the immediate vicinity. A few fires burn in the ruins, and the acrid smell of smokes hangs in the air. Muted cries and the occasional sound of a sword fight or an explosion of magic can be heard quite frequently.

The camp is quite active. Off to one side is a large tent where the Elves are storing the dead until they can be properly dealt with. In the center of the camp, Eviana’s tent is a flurry of motion. Messengers stream to and from the tent, relaying reports and receiving orders.  Several Elves rush up and begin checking the Crew for wounds, administering healing magics in the form of potion and spell. After just a few moments, even the smallest wound has been dealt with.

Eviana sees them waiting outside her tent and calls them in. Eviana motions at a map of Celwynvian that has been carefully tagged with a number of small flags, some black, some green. “These green flags represent our current troop deployments around the city, while the black flags indicate known drow holdouts. One such holdout in particular has caught our attention, and taking it out might help us greatly in the long run. We believe these ruins,” she says, indicating a spot on the northern edge of the city, “contain an alchemical workshop where the drow have been producing many of their more insidious weapons. We want you to storm this place and take it out. The sooner the better.”

As she briefs the crew, the monk relaxes his excited tension and sinks into a slow, steady breathing rhythm to better call forth his blessed wind.

Aragon looks at Bodi.  “Well, what are we standing around for?  If we follow this straight path,” and he points to a few black flags along the avenue leading to the “Great Evil Lurks Here” spot, “we may even get a chance to deal with a few of the foul underdwellers on our way.”  He starts walking towards the city again.

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Paal Ulfsun - Northman Human ranger played by +Ben Zittere 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM