Showing posts with label Xet. Show all posts
Showing posts with label Xet. Show all posts

2016-12-15

Simple Tricks VII

Simple Tricks and Nonsense
Episode VII
November 12, 2016


From Leritor to Lameredd

The showdown on Leritor continues. The slaver's transport spins around, knocking both remaining fighters off the ledge, one with Rook inside. It then turns back and trains its guns on the ship Dex is sitting in. Before it can fire though, the Painted S'kytri, with Doc Aidn and Xetsu, recently retrieved from the Settler hub, comes to the rescue. The transport blasts off and disappears in the night sky, unable to follow due to lack of ace pilots on board, the S'kytri sets down and the Doc and Xetsu get to work rounding up the wounded, helping free the slaves and take the slavers prisoner. The seriously injured Varko was taken back aboard the ship and given immediate care by the Doctor.

It was determined that the pilot of the transport, who was known as some sort of archeologist and only addressed as "The Professor" was in charge of the operation and the guards only knew that they were to keep the slaves digging in specific areas and patterns. Whatever they were trying to dig out was old and improper digging techniques could result in disaster.

Uninterested in "being careful," the Crew appropriated some explosives from a supply shed and set them near what looked to be some sort of access port into the old vehicle/machine/building that was only partially unearthed.

After the explosion, Lofchiir leads a small group into the structure, which turns out to be some sort of ancient spacecruiser apparently crashed and buried on the side of this mountain. The interior of the craft is badly damaged and quite dangerous. Several passageway collapses, multiple falling items and a couple feet through floor panels convinced the team to head back out.
Inside the buried spacecraft

Once outside, the excavation was blasted with the remaining, but damaged starfighter and a considerable amount of the mountain above was caved in on it. Anyone wanting to dig out whatever was in there would have a little extra to do now.

It was decided that the freed prisoners would be returned to their respective people and the slavers were ejected out of the airlock while flying at high speeds. Both the Sauvax and the Human settlers were happy to have their own returned and thanked the crew greatly. The peace was kept between the two peaceful groups and the S'kytri exited the system with a full load of food, and some weapons and excavating equipment salvaged from the slavers.

The waterworld of Lamaredd

The trip to the Lamero system would take just over two weeks time as it was actually out past the Outer Rim, located on the edges of Wild Space. Varko made a full recovery at the hands of the doctor and everyone else was doing just fine. Upon arrival at the Lamero system, Xetsu had to help Dex navigate past a handful of nav-beacons deployed to lead ships in through the Reef, a dangerous dust cloud inhabiting nearby space.

Once the ship was cleared for landing in the hollowed out engine compartment of an ancient, decommissioned Trade Federation capital ship, the Crew had to deal with pushy yet efficient ORO spaceport customs crew. Arrangements were made for the unloading of the ship and the Crew was steered toward lodgings and other amenities in the center of the seaside town named Bartyn's Landing, or just The Landing to most locals.

Bartyn's Landing
On the way to the center of The Landing, a short, hooded Human abrputly pushed past the crew and challenged one, then all of them, to a duel. Not wanting to get involved in a shootout immediately upon arrival to a new town, the Crew tired to back down and negotiate but before they even knew what was happening, the old man had whipped out a slugthrower and began firing away, hitting several of the Crew. Everyone quickly scrambled, trying to draw weapons, talk their way out of it or engage him at close quarters and disarm him.
Shoot-out with an old-timer

The old hooded man turned out to be much more formidable than initially believed. He fired off round after round and managed to drop several crew members and avoid multiple attacks before being stunned by a close range blaster shot. First aid was applied to several of the Crew, some of which had actual life-threatening wounds and the old man was disarmed. When he came through, he began yelling and screaming incoherently, though he did mention someone named "Lidell" and claimed that this person "owed him a death!" Much confusion was present, the old man began laughing and crying and finally the local sheriff showed up, an older Mon Cal by the name of Mix Lidell. He seems surprised at the identity of the mysterious lunatic and asks the Crew to come back to "the station" with him so he can clear it all up.

Chief Mix Lidell
A bit apprehensive to go with the local law enforcement, he convinces them that they are not in trouble at all but just doesn't want to discuss it out in the street. The Crew agrees, though Lofchiir continues to log his complaints. Back at the "station," Chief Lidell offers medical attention from a hovering MD droid and explains that this old man is known as "The Padawan," a very old adversary of his, returned after several decades.

The Crew listens as he tells the tale of "The Padawan" and his gang of bandits and how they were captured and brought to justice. The Padawan then escaped and disappeared. The old man then wakes up and yells at Lidell, calling him a coward and telling another story of how he was captured by the Menuhaan, the original inhabitants of this world thought to be long extinct. He laughs and goes back into unconsciousness.

The sheriff asks the Crew if they will help him with this and some other issues that have been plaguing the town as he is understaffed and cannot keep up with it all. The Crew politely declines and heads to their hotel, ready to complete their cargo transfer and be done with this backwater world.

Session Notes

The whole crew was finally back together for tonight's session! It would also turn out to be the LAST Star Wars GURPS session. In fact, it will be my final night as GM for some time. The group is going to try out some 7th Seas hosted by +Jodi H once the new year comes around (we have a special guest GM coming in for our December game night.) While I will miss the GURPS gaming, I am ok with trying a new game (sailing, pirates, undead and magic!) and letting someone else take the wheel for a while. I've been busy and have not had the time I would like for my monthly tabletop sessions. Looking forward to some piracy in 2017!


Characters Present:

Dexen Halcyon, the cocky pilot from Ord Mantell played by +Daniel Ernst
Jetha "Rook" Rue'kri, the greedy Corellian smuggler played by +Carol Coburn
Varko Prumen, the selfless Mol Calamari scoundrel played by +Ben Lipe
Lofchirr, the charismatic, ex-pirate Wookie played by Don K
Xetsu'ae, the grizzled veteran Twi'lek former slave turned mechanic played by +Jodi H
Alita, the eagle eyed Socorran scout played by +JeCorey Holder
and +Jason Woollard as the GM







2016-06-02

Simple Tricks IV

Simple Tricks and Nonsense
Episode IV
April 16, 2016


The Crawl

The Snow Job

The crew of the Painted S'kytri makes their way to Ando Prime to look for the missing son of some affluent socialites while on the way to deliver agricultural machine parts to far Leritor. Stopping off at the seedy and dangerous Llanic system, the origin of the Llanic Spice Lane, Varko and Rook hope to score some more contacts and possible smuggling jobs. They are able to wrangle up a little business dropping off a few "parcels" on Mon Gaza, the next major system along their current route.
Mon Gaza
On Mon Gaza, the "parcels" are handed off with no problems and the crew uses their ill-gotten gains to purchase some snow gear for their eminent arrival on a snow covered ice-ball of a planet, Ando Prime. They purchase snowsuits for everyone (including an extra large one for Lofchiir), All-Weather cloaks and snow shoes. They even purchase an extra set of everything to keep on the ship "just in case."

They arrive on Ando Prime with no fanfare and quickly make their landing at Elesa, a tiny mining settlement and the last known location of their quarry, Ree. The group splits up and visits the two drinking establishments, the Cliffside and the Icicle. Most of the group heads into the Cliffside, which seems to be the "nicer" of the two establishments while Dex is drawn to the more "hole in the wall" Icicle.


Trecklian Spin 
Dexen spends some time chatting up the bartender, Borl, at the Icicle. They show each other some drinks and have a good time, but he does not come up with any information. Dex learns how to mix a Trecklian Spin, which is very good and he shows Borl how to make a Web of Lies, which Borl does not like at all.

Meanwhile, the other group have a few drinks and find out a little bit more about the town. There is a "mayor" who minds his own business. Most of the inhabitants are miners or folks that run services used by the miners. They talk a bit about the mining operation and the location of the guild hall. They speak about the recent pod-racing events and find out that most locals on Ando Prime are not too keen on sharing out personal information. They are nice enough and share public knowledge freely, but when asked about anything personal, either about themselves or someone else, they clam up and become unfriendly quickly.

The group reunites at the ship and Xetsu and Rook decided to do some research on previous race trends hoping to find some clues about Ree and what is going on. Dex "helps" them but generally just gets off topic and immersed in sporting statistics and performances. The others note that he is quite intoxicated from his "bar-tending clinic" at the Icicle.

Geon Jesic, head of the Mining Guild
Varko and Lofchir head down to the Mining Guild and interrogate Geon Jusic, the head of the local chapter. At first he comes off as gruff and overbearing, but Lofchiir uses some Wookie diplomacy tactics and quickly he is whimpering and spilling his guts. Varko notes that the man is dressed in the latest Core fashions and his office is furnished in all new decor, much nicer than the office of a backwater ice mining operation should be. They get him to tell all he knows about Ree and the pod-racing, which is run by someone names Ungasan and is in direct competition with the Hutts. More importantly he tells them that he had just seen Ree earlier that day and that he knew he was heading to a nearby canyon with some sensor equipment. Jusic also warns them about the locals, the Tallids, a nomadic near-Human people that roam the frozen wastes scavenging for anything valuable.

Varko and Lofchiir convince Jusic to make arrangements for them to use a speeder from the local garage so they can head out to this canyon to look for Ree since the weather has become dangerously windy and snowy and flying the ship would be dangerous. Varko drives the speeder back to the Painted S'kytri and manages to loose control of it, crashing it into the landing skid. He blames it on the icy conditions.
Dex takes the controls and the group heads out over the ice. Alita and Aidn stay back with the ship as backup. The canyon is some distance away and the terrain is rough. Dex pilots the speeder skillfully in the dangerous conditions, but it is clear that he is still somewhat intoxicated. Xetsu complains and berates him for his decision to endanger the rest of the crew with his impaired driving, but Dex calmly explains that even drunk, he is a better driver than the rest of the group.
the rental speeder
As the old, falling apart speeder approaches the canyon, it is fired upon from some unseen shooters. The shooters are using slug-throwers from atop some narrow pillars that front the canyon mouth. Dex veers off to the side and gently crashes it into a ditch near the rocky outcropping that the canyon passes through.

The Crew approaches and is fired upon again by several shooters from atop pillars. They are aware that more fighting is occurring further into the canyon. Varko, Rook and Lofchiir lead the charge and within moments, Varko is taken low by a shot to the groin. He takes cover behind some rocks and tires to bacta patch his tender parts while Rook and Lofchiir advance on the nearest pillar. Lofchiir climbs up but slips and falls to the ground, hurting himself. He climbs back up and attacks the shooter, clearly one of the primitive Tallids. Rook positions herself to take out another of the shooters while Xetsu moves to help Varko. Dex brings up the rear, trying to give his companions some cover fire.
A Talid shooter

Session Notes

Down a player again, but still a fun session. The PCs got to use some of their skills like Smuggling, Streetwise, Freight Handling, Carousing, Bartending, Climbing, Driving, Interrogation. Lots of reaction rolls, lots of Quick Contests. Very fun. And they got to shoot at some "badguys." I got to roll "Groin" for random hit location on Varko. Ouch, that hurt! We had to end halfway through the gun fight. I had intended to get far past this during this session, but there was too much other stuff everyone wanted to do early in the session. Works for me, makes for a wonderful, PC driven session.


Characters Present:

Dexen Halcyon, the cocky pilot from Ord Mantell played by +Daniel Ernst
Jetha "Rook" Rue'kri, the greedy Corellian smuggler played by +Carol Coburn
Varko Prumen, the selfless Mol Calamari scoundrel played by +Ben Lipe
Lofchirr, the charismatic, ex-pirate Wookie played by Don K
Xetsu'ae, the grizzled veteran Twi'lek former slave turned mechanic played by +Jodi H
Alita, the eagle eyed Socorran scout played by +JeCorey Holder
and +Jason Woollard as the GM







2016-05-13

Simple Tricks III

Simple Tricks and Nonsense
Episode III
February 20, 2016


The Crawl

Take Him Home

After collecting their payment for stealing the Imperial Lambda shuttle, the crew of the Painted S'kytri purchase some minor bits of equipment to fill their kits out and head back to Kira Station to discuss what they are going to do with the good Captain's body.

It is decided that he should be buried on Socorro, a decision that Alita is both pleased with and concerned about at the same time. Socorro is the only place Captain Largo ever really seemed at home, besides in the cockpit of the ship. Alita is worried that there may be danger for her and the rest of the crew there in the form of whoever killed her family those many years ago.

Gleeko, the bartender at the Starshine Cantina and their usual deal broker finalizes the details on several upcoming jobs for the crew that work well with their decision to take the Captain to Socorro. They are to stop over on Enarc to pick up some industrial/ agricultural parts and deliver them to Leritor. From Leritor, they are to take on a full cargo of food-stuffs and deliver them to Lamaredd far on the Outer Rim. Gleeko also asks them to pick up a few cases of Socorran raava for the cantina while they are on Socorro. 

Jer Bolanka, worried father
Once on Enarc, they find their contact easily and load the parts, several huge pieces of machinery and numerous crates of smaller parts for the enormous agricultural combines that scour the plains of Leritor. While the cargo is being loaded, the group is approached by an upper class Nemoidian named Jer Bolanka. He explains that he received their contact info from Gleeko and wants to hire them for a side job while on their way to Socorro and Leritor. 
Bolanka offers 5000cr each to locate and hopefully return his son, Ree Bolanka, to him and his wife. He says that his son is a bit of a wild child and has run off to pursue some dangerous pod-racing dream. The last known location of Ree was Socorro, in the company of a low-life Dug named Benkudi. He gives each member of the crew 500cr upfront and a datapad with all the pertinent information regarding his son, Ree, as well as hyperspace coordinates to Socorro and several other nearby systems just in case. He says if Ree refuses to return home, that just a simple bit of contact from him to his mother would suffice. He stresses that he wishes no harm to come to his son and forceful return is not desired, though he is ok with a little bit of coercion if necessary.

The crew agrees to this job since it is easy money and along the way anyway. Varko does some poking around in the Enarc underworld and finds a job smuggling some contraband for Oorrbih Tror, a local Hutt crimelord but he cannot come up with enough starting capital to make the deal work. The crew is then off for Socorro.
Socorran customs agent

On Socorro, the crew navigates the spaceport and its unique local customs and make arrangements to bury the Captain out in the desert at the Judges of the Dead, a sacred locale where honored souls are buried beneath several towering rock formations that are in the shape of tall, hooded beings watching over the dead. Word gets out quick that Captain Minas Largo has been brought home to be buried and many in the Soco-Jarel spaceport are talking about it. 

Dex and Lofchiir spend the evening honoring the Captain by drinking copious amounts of alcohol in his name. They end the night at the local brewery, hoping to purchase the raava for Gleeko, but the brewery is not open in the middle of the night, so the two drunken revelers write their names on the wall and stagger back to the ship.

Varko and Rook spend their evening trying to re-establish some good smuggling contacts that the Captain would have been proud of while Alita and Xetsu finalize all the burial ceremony details, including renting a speeder and contacting several of the Captain's old friends. 

It seems like the whole city and half the surrounding countryside shows up to the burial. People line the streets and the road out into the desert where a huge crowd has respectfully gathered. Alita and the crew lead the traditional Socorran ceremony of burying the Captain, with each member leaving him with something personal. These things range from tools, to weapons to alcohol. Xestu recites a poem he had written for the Captain. All listen, teary eyed as he reads the words:

Through walls, through holes,  
Through sentry points. 
Through wires, through rubbleThrough fences. 
Hungry, daring, stubbornI flee, dart like a Cathar 
At noon, at night, in dawning hoursIn blizzards, in heat 
A hundred times I risk my lifeI risk my smuggler's neck 
Through walls, through holes,Through brickwork. 
At night, at dawn, at day. 
Hungry, daring, cunning, Quiet as a shadow I leave. (1)
 As the ceremony wraps up, Alita and Rook both spot something they cannot believe. They see the Captain moving through the back of the crowd. He is wearing a high collared cloak and a wide hat to hide his face, but both are sure as to what they have seen. They try to approach him, but he quickly flees in a speeder. Alita gets the ID tag info as it speeds away across the black sands back toward Vakeyya.

Once back in the city, the crew begins making preperations to leave. Varko goes to track down this Dug, Benkudi in the Southtown area of Vakeyya while Dex, Lofchiir and Rook return to the brewery to purchase the raava for Gleeko. Xet and Alita decide to look into the mysterious Captain look-alike by running the plates.



Benkudi, a slug of a Dug
Varko finds Benkudi easily and rescues him from being shaken down by a bunch of thugs outside a seedy tap-caf. The Dug rolls over easily and spills the info on Ree Bolanka, saying he is a good racer that works for the guy running a new, high stakes pod racing circuit over on Ando Prime. He says they have some scam running to take pod racing business away from the Hutts who have always had a strangle hold on racing, and more importantly, gambling in the region. He says the next race is due to start in less than a week and is sure that Ree is on Ando. Though the Ungasan Overland is held on a different course each time it is run, Benkudi gives the location of the most recent race and suggests that to be the starting point for any search on Ando Prime. 

Across town Dex, Lofchiir and Rook manage to secure the alcohol that Gleeko requested with no problems, though Dex and Lofchiir are scolded for their lewd and inappropriate behavior the previous night on brewery grounds. Meanwhile, Xet and Alita run across an interesting discovery. After tracking the speeder to a local rental place, they eventually cross paths with the mysterious stranger who looks just like the dead Captain. He introduces himself as Ingo Kabri, the Captain's brother. He thanks them for the beautiful service and explains that he, and the Captain, and their many other "brothers" are actually aging Clone Troopers from the Clone Wars so many years ago. He said that they all decided to leave the service of the Republic when they realized that something was not right. He says that there was a good number of Clone troops that did similar, though most were hunted down or died young due to poor life choices. He says he did not want to cause any trouble or stir up any undesirable emotions so he tried to stay in the back of the service and out of sight but he is glad that he got to talk to at least some members of the Captains old crew. He then bids them good day and leaves. 


Ingo Kabri, the Captain's "brother"

(1) adapted from "The Little Smuggler" by Henryka Łazowertówna. Wikipedia link.

Session Notes

What was supposed to be a quick, in-between action, sequence turned into a full blown role playing session. The players really got their characters thinking about how they wanted to honor the deceased Captain. It was very fun to watch them come up with ideas about a dead NPC that was never even really part of the game except to be a reason they were all together. This session really solidified the bond that the crew has for one another. It was also nice to see them break up into little teams and go about doing specific tasks that they were suited to doing. The division of labor in the group seems fairly well defined and everyone seems to understand their role in it. Well played, everyone!


Characters Present:

Dexen Halcyon, the cocky pilot from Ord Mantell played by +Daniel Ernst
Jetha "Rook" Rue'kri, the greedy Corellian smuggler played by +Carol Coburn
Varko Prumen, the selfless Mol Calamari scoundrel played by +Ben Lipe
Lofchirr, the charismatic, ex-pirate Wookie played by Don K
Xetsu'ae, the grizzled veteran Twi'lek former slave turned mechanic played by +Jodi H
Alita, the eagle eyed Socorran scout played by +JeCorey Holder
and +Jason Woollard as the GM







2016-02-11

Simple Tricks I

Simple Tricks and Nonsense
Episode I
December 12, 2015

The Crawl



Of All the Hyperlanes...

"... that's what he would always say when he got mad at me for overheating the sub-light motivators on the 'Star' or dropping to repulsors too early in a landing sequence," Dexen Halcyon reflected happily. The table burst out with laughter as his friends agreed and shared stories of all the times the old Captain had said the same thing to them. Glasses were raised and another toast to honor Minas Largo was shouted toward the ceiling of the Starshine Cantina, located on level 86 of the Kira Station.

The Crew of the Painted S'kytri enjoys a drink at the Starshine Cantina
Yego Daab, the Weequay server set another tray of full drinks on their table and screwed his face up in as much of a smile as one of his species could. "Largo was a good man," he said gruffly, his Basic thickly accented but easily understandable. "We're gonna miss that old boat around here. This round is from Gleeko," he says, half turning and nodding past the balcony rail toward the tall Rodian standing behind the bar on the lower level. Gleeko, hearing shouts of thanks from the upper level, looks up, waves his hand and nods through the haze of the cantina. Yego shrugs, "He says you'll have to pay for the next round, though. Sorry."

Looking down at Gleeko at the bar below
The group gathered around the table was a strange lot. Dexen Halcyon, a cocky young Human pilot from Ord Mantell sat next to Xetsu'ae, a brown skinned Twi'lek who always spoke about himself in third person. Beside them was Varko Prumen, an aging Mon Calamari scoundrel who spent much of his life fighting the Empire, either as part of the Rebellion or the New Republic. Lofchiir was next, the tall, furry Wookie ex-pirate who seemed to have a way with words, even if you couldn't understand him. Rook rounded out the group, a Corellian smuggler approaching middle age with a tendency to never give out her real name. Another of their group, Alita, a young and fiery scout from the desert world of Socorro, remained on their ship, the Painted S'kytri, taking the death of the Captain harder than the others.

Freeze, this is a stick up... no, just some patrons having a quiet drink
After the free round of drinks had been consumed, Xetsu volunteered to head downstairs to get "just one more round" and check with Gleeko on the possibility of any new jobs. Gleeko was always finding jobs for the Painted S'kytri and its crew, which made sense, since he held the note on the ship. The more work he threw at them, the faster he would get paid off for helping the late Captain buy the ship in the first place.

The main floor and balcony of the Starshine Cantina
A nervous looking stranger stood at the end of the bar as Xetsu approached. "Hey friend, I hear you and your crew sometimes take passengers," the shifty Human says. "I'm looking for a ride off this floating scrap heap." As Xetsu begins to invite him upstairs to talk to the rest of the crew, the doors to the cantina burst open and several armed Humans charge in. "New Republic Security Forces! Everyone stand down, Brahle Logris, you are under arrest!" Everyone in the place freezes, except for the man talking to Xetsu. He grabs Xetsu and draws a gun, pointing it at the three men in the doorway.
Varko inserts himself in the middle of a tense situation

Yego dives for cover when the shooting starts
Before anyone can even think about what is going on, a chaos erupts. People start yelling and screaming, patrons begin ducking behind tables and hiding in dining alcoves. Gleeko, from behind the bar announces he is calling station security and Yego, throws his tray of drinks and dives for cover.  Up above, the rest of the crew sees Xetsu in trouble, grabbed by a stranger holding a blaster and the voices of several other beings directly below them. Springing into action, Varko leaps over the railing, and lands on the ground, directly between his companion and the armed Humans in the doorway. As he draws his blasters, the shooting starts. Xetsu quickly evades the grasp of the man holding him and swings Nickel Valeor, his oversized hydro-spanner at him. Lofchiir leaps to the nearest support pillar and clambers down to the main floor while Dexen tries to relive his glory days as a Grav-Ball star and dives from the balcony, across the room and tackles one of the newcomers in a perfect blocking hit, knocking him unconscious to the ground. The supposed New Republic Security Forces in the doorway open fire on everyone. Rook decides to play it safe and cover her friends from the balcony.

Dexen performs a flying tackle while Lofchiir climbs down the wall
The Crew finds itself in a gunfight with some well armed and armored individuals claiming to be agents of the New Republic, though the Kira Station is not formally a part of the new galactic government and any agents of theirs would have no official jurisdiction out here anyway. Varko trades blaster bolts with the men in the doorway as Lofchiir tries to talk some sense into them. Unfortunately they don't speak Shriiwook and he has to resort to more visceral methods. He grabs one of them around the neck and begins choking him when the other one raises his blaster rifle and fires at the Wookie. Lofchiir raises the body of the grappled man up and uses him as a shield from the volley of deadly blaster bolts. The man goes limp in his hairy hands and the other backs off, retreating around the corner and into the corridor outside the cantina.

The stranger tries to escape while the Crew deals with the NRSF
Meanwhile, back in side, the stranger who seems to be at the center of this all has tried making an escape. Xetsu, Varko, Dexen and Rook all pursue him as he runs and shoots his way into the back room of the bar. Xetsu has to bypass the lock but in a few moments, they have caught up to the fleeing man. He makes a stand at the rear exit of the place and goes down in a blaze of glory.

Chasing the stranger into the back room
Gleeko quickly runs to the back and tries to get an idea of what happened. He tells the Crew that he will try to smooth things over with the station security chief, a Defel names Klaar. He quickly erases the security camera and makes sure anyone around knows the "story."

When Klaar, a nightmare of living shadow, arrives, Gleeko does all the talking and with just minimal fuss, the situation is over. There was no knowledge of any New Republic agents working on the station and it all appeared to be some sort of elaborate hoax or attempted kidnapping or bounty retrieval. The security forces remove the unconscious and dead men and Klaar tells the Crew that he is watching them and that they should try to keep out of trouble while on the station from here on out.

The crew, who had taken the id from the stranger do some research with a local underworld contact, Daks Lisser who tells them that the data on the strangers identchip is false and that running the name the "NRSF" agent used turns up some information that he was wanted by the New Republic for an attempted assassination attempt on Gandalla in the nearby Boeus Sector.

The Crew then headed back to meet with Gleeko who told them that he had a good job that could get them off the station quickly, make them a few bucks and cover their next payment for him on the ship. The Rodian bartender then put them in contact with a shady Human 2nd-hand ship dealer who needed an Imperial-class Lambda Shuttle and knew exactly where to get one.

The only catch... it was shuttling scout troopers and supplies to a nearby moon, Moorja.

Session Notes

This was our first proper Star Wars Session and it was GOOD. Everyone had a lot of fun and it really, to me at least, felt like Star Wars! There was shooting, dodging, witty comments, cinematic dives, tackles, jumps, climbs and all sorts of other fun space-opera stuff! I'm really looking forward to seeing how this one plays out! I've got a lot of adventure ideas, but this one is going to be mostly space/ sandbox. Can't wait for Episode II!


Characters Present:

Dexen Halcyon, the cocky pilot from Ord Mantell played by +Daniel Ernst
Jetha "Rook" Rue'kri, the greedy Corellian smuggler played by +Carol Coburn
Varko Prumen, the selfless Mol Calamari scoundrel played by +Ben Lipe
Lofchiir, the charismatic, ex-pirate Wookie played by Don K
Xetsu'ae, the grizzled veteran Twi'lek former slave turned mechanic played by +Jodi H
Alita, the eagle eyed Socorran scout played by +JeCorey Holder
and +Jason Woollard as the GM