Showing posts with label Witchlight. Show all posts
Showing posts with label Witchlight. Show all posts

2013-05-12

Dark Paths 27

Dark Paths of Riddleport
Session 27
March 31, 2013


I Wanna (Space) Rock

Map Tool Chat Log

Session Summary

It was a long way down!
With the help of Aethel's transforming magic and Guy's Wave Bracelet, those off the beach were able to join the rest on dry land. Snargash did what he could to stabilize the wounded Cyphermage, Harik. Once on the land, though, it was clear that there was no other way off the beach besides climbing back up the 200 foot
cliff that the tower had just rolled down. Undaunted, those capable of climbing started right up the side of the cliff. There were several close calls on the way up and Paal even managed to seriously injure himself in the climb and it took the group to get him up and over the edge. Guy, Aethel, Snargash and Samaritha all used their unique gifts (magic or psi) to get themselves to the top of the cliff.

At the top of the cliff, Guy did some aerial scouting of the area for some possible locations to camp but it was eventually decided to hike back down to the base camp near the docks and spend the night there before trying to move the camp. Harik was still very difficult to move, barely conscious at times. Snargash needed a few days to get him fully back to health due to the constraints of his divinely granted powers.

Camp was made, Snargash used the last bits of his divine magic to protect the camp. The next morning, the group decided to head out to the crater to at least get an idea of what they were dealing with in regards to the skymetal they were looking for. After 2 hours of tough hiking through very difficult terrain, they finally reached the crater. Everything within a half mile of the huge, water filled crater was flattened, making travel even more difficult. The group then paired off and spread out to look for this skymetal. After about an hour, Guy managed to find a small chunk, about half the size of his fist. It was pale green and almost looked more like 
crystal than metal, and though it seems light, it feels tough. Encouraged by their find, they group continues looking.

Continued Story Doc

Continued Story Summary

After some time, a dark, winged creature climbs up out of a hollow below some fallen trees and takes flight. It charges toward Aragon and Bodi, who were the closest to it. The creature, a manticore, hit Aragon with several long barbs shot from its tail before entering melee. During the scuffle, it managed to knock Aragon down and tried to pin him while Bodi, Aethel and Paal harassed it with their various attacks. Eventually, Aragon was able to get some distance from the creature and lash out, dealing the final blow to the beast.

Paal provided first aid to Aragon's hand while Snargash tended to the other wounds using his magic.


Players Present: 

+Amergin O'Kai as Snargash Windblown - Half-Orc monk
+Arne Jamtgaard as Aragon Whisperwind - Elven Bladedancer
+Ben Zittere as Paal Ulfsun - Northman ranger
+Daniel White as Aethelarian "Aethel" Flitterseed - Noble Elf wizard
+Gren Drake as Guy Greystone - Gnome telekinetic 
+Mike Biancone as Bodi Jantzen - suave and smooth swordsman
+Jason Woollard as the DM

2013-05-10

Dark Paths 26

Dark Paths of Riddleport
Session 26
March 17, 2013

The Walls Come Tumbling Down 

Map Tool Chat Log

Session Summary

Zombie
After breaking camp, the party stashed their gear and began the long trek up the steep, winding path to the abandoned settlement of Witchlight at the top of the hill. Once at the top, they discover several bodies laying near one of the dilapidated buildings. Aragon investigates another nearby building, only to have it collapse, nearly crushing him. Bodi approaches the bodies to check them out and Paal shoots one of the nearby scavenger birds to dress for dinner later. As Bodi approaches the bodies, they lurch to life and attack. They are Human and Dwarf zombies with strange, bloated purple tongues. The zombies are quickly dispatched by blade and spell and it is believed that they are the remains of Gavin Goldhammer's expedition that he said had went up to Witchlight but had not returned. After that, a familiar voice calls down from the tower. It is Samaritha Beldusk, former Gold Goblin server turned Cyphermage. She calls the party inside before the "other creatures" return.


Once inside the old watchtower, the party hears of the fate of the Cyphermage expedition to Devil's Elbow. Over half of the mages are dead, only 5 of 12 remain and two of them are seriously injured from trying to escape the creatures that attacked them. Samaritha describes them as strange bluish-purple creatures that resembled lions but instead of manes, they had writhing tendrils. She explains that they are fast and silent and attack with pack tactics. Their bite causes those killed to rise up as zombies, the same as had just been encountered. 


Strange Creatures Attack!
Snargash was performing some healing magic on the two wounded mages when the alarm was called out that the creatures had returned. This time, though, a much larger group had come to the tower. Over 20 of the beasts approached from all directions, surrounding the tower. Immediately the group sprang into action, taking up positions on different levels to help defend the tower with Aethel floating outside and above the tower. The creatures began their assault on the tower directly, slamming into it, trying to climb it and managed to unbalance the precarious cliff-side tower and cause it to actually fall and begin rolling down the steep hill toward the sea, with almost the entire party inside.

Continued Story Doc

Continued Story Summary

Everyone was tossed and thrown about as the tower began its roll down the steep hillside. Aragon was able to utilize his acrobatics and perfect balance to great effect and ride it out while Snargash was not so lucky and got pummeled fairly well, though luckily he was able to cast an Armor spell on himself, which helped absorb much of the damaging impact. Paal was able to brace himself in a doorway early on in the ride and managed to hold on until the bottom. Guy used his levitation powers to float up and out a nearby window to safely descend on his own. Bodi and Samaritha, on the top observation deck of the tower made a daring leap out from the tower, hoping to land in the sea far below. Samaritha managed to cast a spell to slow their fall, but the strain of holding up both herself and Bodi was too great and she passed out due to the effort. Aethel, who was outside the tower to begin with, chased it down in his airy Body of Air, sending lightning bolts at some of the creatures who were still somehow holding on to the outside of the tower as it rolled. The remaining Cyphermages in the tower did not have as good of luck and most of them were battered and pummeled into unconsciousness or worse. Just before hitting the bottom, Aragon made a leap out of the bottom floor door then bounded down the remaining height of the cliffside. Guy joined Aragon on the beach and Bodi and Samaritha landed on a reef. 

The tower crashed into the beach at the bottom of the cliff and bounced right into the sea, rolling and coming to rest up against one of the many reefs surrounding the island about 30 feet from the shore. Those in the tower began scrambling to get out while those outside prepared for combat as a handful of the creatures survived the fall, 4 were on the beach facing off against Aragon and Guy and another was somehow still on the tower. 
The wild ride was finally over!
Snargash played a melody to grant him the ability to swim while Paal pulled an unconscious mage out through a window. Snargash began swimming through the stairwells of the tower looking for survivors, only to find 3 dead Cyphermages. 


Players Present: 

+Amergin O'Kai as Snargash Windblown - Half-Orc monk
+Arne Jamtgaard as Aragon Whisperwind - Elven Bladedancer
+Daniel White as Aethelarian "Aethel" Flitterseed - Noble Elf wizard
+Gren Drake as Guy Greystone - Gnome telekinetic 
+Ben Zittere as Paal Ulfsun - Northman ranger
+Jason Woollard as the DM

2013-05-06

Dark Paths 24

Dark Paths of Riddleport
Session 24
February 2, 2013


Come Sail Away

Map Tool Chat Log

Session Summary

The damage to the wharf district is horrible. Aragon, Bodi and Snargash spend the rest of the afternoon helping folks. Many shops, piers and boats were severely damaged. In a strange turn of events, the normally self centered citizens of Riddleport all come together to help clean up the mess. Dead bodies litter the harbor where many unsuspecting folk were violently washed out to sea and drown. A large contingent of wounded have descended upon the Gold Goblin looking for help as promised from Snargash.
Those giving a helping hand do what they can then retire for the night after the Gold Goblin is secured. In the morning, there is an even larger crowd of wounded citizens in the Goblin's courtyard, having heard that there would be food and healing available there. Hulger, the gruff Halfling cook whips up pot upon pot of Bunyip stew and as much Reefclaw as he can boil. Fortunately there was a bountiful catch from the previous days flooding.

Snargash unofficially heads up the cleanup and emergency services on the docks. Aethel, Aragon and Kwava puzzle over the Dark Elf and her cryptic journal, eventually deciding to go to a local enchanter looking for a Scroll of Gift of Letters. Bodi and Guy work stick around the Goblin, cleaning up and taking turns guarding the prisoner. 

Some of the book seems to be a ledger of sorts kept by someone whos name is Depora that lists all of the money Saul had been funneling to her, along with several notes of what that money was spent on (mostly alchemical supplies, spell components, and exotic food to be shipped to a place called Devil’s Elbow—these shipments were always made at night and by different sailors from whom Depora was careful to hide her true nature). 

Most of the book seems to be a list of all of the strange and exotic weather effects and other unusual phenomena that have occurred in Riddleport over the past several months. All of these, including the Blot itself, are indicated in the journal as “strange and eldritch side effects from the charging of the glyphs on Devil’s Elbow,” and that “It would do to further refine the glyphs to minimize such blatant displays lest the enemy receive further warning of the impending apocalypse than we wish to reveal.” 

The journal goes on to theorize that as soon as the “glyphs are activated and the star is plucked,” the strange side effects such as the shadow in the sky should vanish immediately. The last journal entry indicates that Depora suspects that this event could occur as soon as "tonight"

Bodi and Guy take notice of the Elves translation of the journal and add that they have heard of Devil's Elbow before. Devil's Elbow is an island not far from Riddleport, near the mainland along the shipping lanes but just enough outside of it to not be a problem. There was a failed settlement there years ago called Witchlight and occasionally pirates are known to use it as a temporary base. The group discusses the potential meaning of the new information brought to light. Kwava wants to go back to his camp so he can send a magical message back to his superiors.

Indeed, it was the effects of the relatively small (but still destructive) tsunami that hit Riddleport after the star crashed that have been on the minds of the city’s denizens recently. When the wave surged ashore, dozens of ships were beached, with several washed inland and left stranded as far as Wharf Street. Many of Riddleport’s piers were ruined, and several of the smaller buildings along the waterfront were damaged. Over the days following the event, the crimelords and overlord of Riddleport mobilized in a way rarely seen in the lawless city, working together to put out fires, save citizens who were swept out into the harbor, and kill angry and disoriented reefclaws, sharks, bunyips, and other dangerous sea creatures that suddenly found themselves stranded in the city streets.

In the aftermath, the cost of the damage to buildings and structures rises into the tens of thousands of gold, and the total number slain or swept out to sea by the wave may never be known (thanks to the city’s inefficient census practices), although the more conservative estimates place the total number of victims between 150 to 200. Yet despite the disaster, Riddleport is quick to forget the trauma. Those who weren’t directly harmed by the wave have little compassion for those who do, while those who were affected are universally quick to turn the event from disaster into opportunity. In the days and weeks to follow, the chaos on the waterfront makes for ripe grounds for smugglers, looters, and other violent criminals. Ships that were further out to sea return to find many of their competitors no longer in a position to work against them, and the balance of power among the various pirate captains has shifted dramatically (not that many outside of that violent subculture would notice much difference).


The next day, when Kwava returns, he says he is to head to Devil's Elbow to search for more Drow and see what they were actually up to. He relays that he believes that his superiors may have known it was Drow he was tracking but had not shared that information with him before. The Crew agrees to join him on his trip to the nearby island. Shayla agrees to stay at the Gold Goblin and look after it and try to get it reopened.

It seems that the new day brings a new greed to Riddleport. This new greed continues to grow among Riddleport’s citizens—a greed for skymetal. After the initial shock of the falling star and its impact subsided, the implications of the event sunk in. Skymetal, in any of its seven known varieties, is a valued and much sought-after commodity in any society, but with Riddleport’s Gas Forges being one of Varisia’s only public operations capable of smelting such difficult metals, the convenience of the fallen star has many of Riddleport’s groups eager for a chance at the easy money.

Yet the damage done to Riddleport’s waterfront and to many of the ships owned by prominent locals has retarded the burgeoning Skymetal Rush. As the days drag on, the race to be the first to reach Devil’s Elbow slowly takes the city by storm, with those who don’t have access to ships scrambling to secure deals with those who do.



Several days have passed since the star fell from the sky, as the locals have been referring to it as,a nd no ships have presented themeslves for the Crew to book passage on.


Bodi finds an old contact, Axelrod Gunnarson, who is first mate on a ship called the Flying Cloud. The ship was not in port when the tsunami hit and should be arriving back in Riddlport in about a weeks time. He makes a deal to transport the Crew and their gear out to the island once the ship arrives. Axel tells the Crew the tales he knows of the island, referring to the abandoned settlement of years past and the Siren that was known to live there, now thought dead.


"Yaris, the man who led the settlement there, supposedly fell in love with the Siren. Fallen under her evil spell no doubt. The others on the island eventually found out and killed the Siren. Yaris then jumped from one of the lighthouses, killing himself. Both of their ghosts are still said to haunt the island to this day, which is why no further settlement was made there. There's also supposed to be giant centipedes there as well. Yuck!"



The thought of giant centipedes makes Aragon shudder.

Continuing Story Doc

Continuing Story Summary

The group spends the next several days preparing supplies for the trip. They plan to purchase enough supplies to camp on the island for at least a weeks time. News quickly spreads through town that Avery Sleyg, one of the more prominent crimelords has just had one of his ships return to port. He had a crew and supplies ready and hidden near the docks so no sooner had the ship tied its mooring lines, they had loaded and set sail again, being the first group to head off to Devil's Elbow. 

Slyeg's departure gets the docks buzzing and work on repairing the other ships kicks into high gear. Clegg Zincher makes a public statement saying that he will pay handsomely for the use of the next available ship and will even beat any previous offers the captain's may have had. It is even rumored that Overlord Cormarcky has thrown his (pirate) hat into the ring and is attempting to make arrangements to send a crew to the island. 

Talk of possible sabotague is passed around the Gold Goblin crew, but quickly dismissed as it becomes clear that the protection on the ships being repaired is quite serious and probably not worth the effort. Overlord Cromarcky decrees that the next available sailing ship is to be surrendered to the City of Riddleport for official City business. 

The following morning there is rumor on the streets that a pirate ship, the Dark Pearl, had arrived during the night. The crew never came ashore though some said they heard the sounds of a struggle on board right after making landfall. Shortly thereafter, some supplies were seen being loaded onto the ship and it quickly set sail under the early morning sky, several hours before sunup. 

Cast of Characters: 

Aethelarian "Aethel" Flitterseed - Noble Elf wizard played by +Daniel White 
Aragon Whisperwind - Elven Bladedancer played by +Arne Jamtgaard 
Bodil "Bodi" Jantzen - suave and smooth swordsman played by +Mike Biancone 
Guy Greystone - Gnome telekinetic played by +Gren Drake 
Snargash Windblown - Half-Orc monk played by +Amergin O'Kai 
and +Jason Woollard as the DM