Showing posts with label Phineas Fizzletop. Show all posts
Showing posts with label Phineas Fizzletop. Show all posts

2013-05-26

Wandered Roads 22

Wandered Roads of Varisia
Session 22
April 27, 2013

Campaign Timeline



Lucky Number Seven

Oathday, 20th of Lamashan

After the City Watch had been successfully turned away by the illusion of Aldern Foxglove, the group continued its search of the townhouse but first Vexeron wanted to retrieve the bound prisoner that was being hidden in the backyard. When they got out back, they saw the formerly locked gate hanging open, its lock having been unlocked and the prisoner was gone. Disheartened, the group returned to searching the house.  It had clearly been ransacked. The search of the first and second floors turned up nothing of any value, just ruined pictures and broken furniture.


Finally, on the third floor, in what appeared to be some sort of study behind the master bedroom, they found some carved lions on the mantle place. One of the keys they had recovered after defeating the ghastly Aldern Foxglove was a long tanged, bronze key with a gaping lions head on the ring. It matched the roaring lion sculptures perfectly. A tiny keyhole was discovered in one of the lions mouths and when the key was inserted and turned, the other lion snapped open on hidden hinges, revealing a carved out space holding a pouch with some 200 platinum coins and a ledger and other loose documents.


The documents were mostly legal papers pertaining to the townhouse, taxes and other mundane things. The deed to the Foxglove Manor near Sandpoint was also discovered. Upon reading that document, Vexeron discovered a few interesting points about the deed. First, the Foxglove only funded two- thirds of the manors construction. The other third was paid for by a group called the Brothers of the Seven and second, there was a clause stating that after 100 years, the house and all lands within a mile around and below reverts to the ownership of the Brothers.



The ledger appeared to be just a finely detailed account of Aldern’s expenses for the last several years but some fairly recent entries were curious. There were numerous entries, nearly a dozen or so over the last three months, labeled “Iesha’s trip to Absalom.” Each entry was for 200 gold a week paid to an account labeled B.7 and the time and location for the payments was always Oathday at midnight at a place called the Seven’s Sawmill.


Samad decided to take another look out back and managed to find several sets of unaccounted for footprints in the dirt of the yard as well as a few drops of blood leading out into the alleyway. Calina and Daellin followed the trail down the alley and out into the main street, but there lost the trail. They returned to the house and Vexeron used a magical seeking spell to pinpoint the location of their fleeing attacker, using his weapon and strange mask as a connection. His spell showed him that he was currently at the bottom of the road connecting the Summit to the Shore.

Daellin, hoping to cut him off, used his Farstrider magic to fly at the speed of a racing hawk, making it to the area in no time at all. Unfortunately when he got there, he found it impossible to pick anyone out of the huge crowd on the Dockway streets. Instead, he rested and waited for his companions to arrive. Once they arrived, they started asking around about where the Sawmills would be and they were directed to Kyver’s Islet, located in the middle of the Yondabaraki River between the districts of Keystone and Ordellia.

Just then, their spritely tour guide, Phineas Fizzletop, showed up and agreed, for a small fee, to lead them to the Seven’s Sawmill on Kyver’s Islet. Along the way, he imparted much about the city, its inhabitants, customs, legends and history. He also got sidetracked numerous times and attempted to get everyone to stop and see every single attraction along the way.

Eventually the group made it to Kyver’s Islet and he pointed out the mill across the short stone bridge. He bid his farewell but did not join the group on the island. It looked like the mill he had pointed out was in fact a grain mill, not a saw mill, so the group started asking around. They got the yelled at by another mill owner before going into the grain mill that Phineas had pointed out. He was kind enough, after being slipped a sliver, to point them in the right direction.

The Seven’s Sawmill appeared to be a normal, functioning mill. Calina and Daellin searched around for tracks or clues outside, but found none while Vexeron used his Magic Eye spell to
scout out some of the interior. He found a few ravens caged in a high tower-like room at the top of the mill and then was able to explore several of the lower levels, observing a handful of men operating a timber cutting operation inside. He was not able to explore the entire building due to some closed doors.

Outside, the group decided to head back toward their place and Foxgloves townhouse to wait for nightfall to return closer to midnight. On the way back, they ran into 3 hooded men who immediately ran when they saw the group. Quickly, the group pursued. Daellin again used his Hawk Flight spell to quickly catch up with and knock down one of the running men as he attempted to flee across the bridge to Ordellia. Daellin was then able to grapple and pin the stunned man until his friends could arrive.

Vexeron used his magic to create some metal rings, binding the man's wrists together while Samad attempted to turn away a crowd that had gathered at the far end of the bridge. There new prisoner was taken to a deserted alley and they tried to question him, threatening and even performing torture on him. He would not give anything away.

After a very short time, his two friends returned and tried to attack the party. They were dispatched handily and drug into the alley as well. Leela used Aldern’s war razor to continue cutting the first prisoner up, going so far as to carve her name into his flesh. The interrogation was going nowhere, so a plan was hatched involving an illusory Aldern Foxglove ‘saving’ the prisoners and trying to get some information out of them. The ruse worked well, though unfortunately, the men did not seem to have any good information. Aldern vanished and the party again revealed itself to the men, subduing them once more and preparing to turn them into the authorities. 


Magnimar, City of Monuments


Continuing Story Doc

Continuing Story Summary

The Heroes discussed tactics and watched the Seven's Sawmill. Daellin, against his best Elvish upbringing, used his newly acquired magic to send a telepathic message to Ehlyna the Dwarf who was all the way across down back at the Kaijitsu Estate. He told her that they were soon to be entering a battle of epic proportions and she and Ellie should make haste to Kyver's Islet to meet up with them.

Ehlyna, unused to the mental intrusions was suddenly overcome by feelings of Elvishness, grabbed Ellie, hopped on a horse, and took off across town at break-neck speeds. Shortly thereafter, Ehlyna came to her senses, much to Ellie's relief, and managed to dismount the horse before killing herself or the Halfling in the process. While Ehlyna cursed the Elf for magically poisoning her mind, Ellie got directions to the sawmill.

Back at the Sawmill, Vexeron nearly gave away their location as he made a big commotion knocking over some boards and other loud and obvious stumblings during his turn to watch the sawmill. Fortunately only some other passing workers from some other venue were on the street at the time, and they merely shrugged and carried on.


Samad, by JeCorey
Samad waited impatiently for the assault, twirling his blades while Kallin fawned over his 'crows', though everyone only ever saw ONE crow, he insisted there were two. Calina and Leela do their best to keep watch on the sawmill.

After some time, Ehlyna and Ellie arrive on the scene and immediately she begins to berate Daellin for what he had done. Instead of sparring back with her, Daellin surprised all when he turned the act around and offered his arm in friendship, stating that he was prepared to set aside their differences and from this point forward, consider her his friend. Even more surprising was Ehlyna's acceptance of this offer as she clasped his arm and slipped him a small chunk of rock from her homeland. Stunned and surprised everyone watched, silent and jaws agape. Several tears flowed down Calina's cheek at this heartwarming display of friendship.

Back to business, Vexeron recapped what he had seen during his magical scouting mission and everyone filled the two latecomers in on the plan.



Characters Present:

Kallin Hawkril, Half-Orc shaman and budding Priest of Pharasma - played by +Daniel Ernst
Calina - Varisian Human archer and scout - played by +Carol Coburn
Leela Cardnool, Gnome scout, cartographer and Illusionist - played by +Lisa Smith
Daellin Silvanthalas, Elven Farstrider Ranger - played by +Ben Lipe
Vexeron, Human wizard - played by +Greg Grady
Samad Aldhul, Human ex-mercenary - played by +JeCorey Holder
and +Jason Woollard as the DM

2013-05-24

Wandered Roads 20

Wandered Roads of Varisia
Session 20
February 23, 2013

Campaign Timeline


Out With the Old, In With the New

Starday, 15th of Lamashan.

Loot is sold and divided, supplies are bought and several members make a trip back to Thistletop to allow Leela a chance to get a map of the complex. After some excitement both in and out of town, the group has reunited and is headed for the Rusty Dragon Inn to make their final arrangements. As the group enters the Inn, nearly the entire town jumps out and yells “Surprise!” It turns out that Ameiko and some other townsfolk got together and planned a going away party for the heroes. Ameiko unveils the newly mounted axe she bought from Ehlyna, showing an image of her face with the inscription “The Hero of Sandpoint.”

Surprise!

The night was filled with eating and drinking and games and stories and fun. Many of the prominent
Daellin
townsfolk stood up and gave speeches of thanks. Daellin even took the stage to deliver a severely long winded story regaling the towns recent exploits and why the ‘Heroes’ did what they did and this and that and....

The next morning, the group heads out of town, following the Lost Coast Road to the south and east. According to the locals, the trip should take about 3 days, but supplies for a slightly longer trip were procured just in case.

On the first day, while making a stop to rest and forage, a hunting party of Elves was encountered on the fringes of the Whisperwood. They were friendly enough, as friendly as Elves can be, at least, and shared the information that they were tracking a group of bandits thought to be operating in the area. Later that night, just before midnight, the ‘Heroes’ found the bandits, or more appropriately, the bandits found the ‘Heroes.” Fortunately Daellin’s Forest Warning magic warned the party of the bandits approach and they were driven off fairly easily. The first wave of bandits were defeated and killed by the warriors of the group while Vexeron managed to drive off a 2nd set of bandits using the illusion of a Troll and lighting a huge section of the forest floor on fire! The fire was put out, also with magic and the bodies of the bandits were disposed of. Some wanted to pursue the remaining bandits, but the consensus was to stay put.

The next day brought the cold, autumn rain, soaking everyone to the bone. The road became a treacherous, muddy affair and slowed them down considerably. Fortunately a roadside Inn was discovered toward the end of the day and the group was happy to get out of the rain, though Calina and Kallin both chose to camp outside in the rain instead. The innkeeper said they were just about a days travel out from Magnimar still.

The next day was uneventful (though the rain had stopped) and very slow going in the rain soaked road, but the party pushed on. The next morning, the group was in sight of Magnimar. After topping a short rise, the land before them ran down to Magnimar, still an hour or so away. They could see the impressive ruins of the Irespan stretching out from the city into the waters of the Varisian Gulf. Beyond the city can be seen the swampy stretch known as the Mushfens, known to be the largest swamp in all the lands. The Mushfens reach from Magnimar all along the southern coast of Varisia, nearly all the way to Korvosa, some 600 miles away.
What a skyline - Welcome to Magnimar!

As the group approached the city, they spotted many more travelers on the road and in the surrounding areas. The woods that had been consistent on their left was now nearly gone, mostly cleared for lumber and farmland. Numerous boats and ships could be seen plying the waters of the Gulf and of the Yondabakari River.

Calina, by JeCorey
They met a Varisian family traveling away from the city who stopped and chatted for a while. They warned Calina of the dangers of being Varisian in Magnimar, saying that most of Cheliaxian lineage (and even many mixed blood Chelish/ Varisians) looked down upon the Varisians, seeing them as nothing more than dirty gypsies and thieves. The family bid the group farewell and continued on their route north while the party drove their wagon toward the city gates.


There was a line of travelers and wagons at the gate, but the gate guards seemed to be moving everyone in fairly quickly. They asked the group some simple questions when it was their turn and then welcomed them to Magnimar, the City of Monuments.

Continuing Story Doc

Continuing Story Summary

The group finally arrives in Magnimar, and with the help of a Fey guide, Phineas Fizzletop, make their way to the Kaijitsu Estate, where they will be spending their days. The group gets settled and plans the next course of action.

Players Present:

+Daniel Ernst as Kallin Hawkril - Half-Orc shaman and budding Priest of Pharasma
+Carol Coburn as Calina - Varisian Human archer and scout
+Lisa Smith as Leela Cardnool - Gnome scout, cartographer and Illusionist
+Ben Lipe as Daellin Silvanthalas - Elven Farstrider Ranger
+Greg Grady as Vexeron - Human wizard
+JeCorey Holder as Samad Aldhul - Human ex-mercenary
+Jason Woollard as the DM