Grand Duchy of Adventure
Session 89May 5, 2016
How Much for the Knife?
Nytdain 1 Klarmont
After some quick planning, the Grey Company heads out of Ronkan on a journey to search for the Singing Pool at the far southern end of the valley. With the aid of several of the Traldar's riding lizards, the Company makes good time and end the day at one of the large, ancient archways that span the roads of the valley. The plan is to set up a fortified camp under the arch and use it as a base camp so they can return to it if necessary.
Beneath the arch, the Company finds the remains of a previous campsite with Hutaakan paw prints all over the place. While Draven, Marcel, Ree, and Stephen begin to set up camp, Griffin, Remar, and Iris search the nearby area looking for more signs of the Hutaakan, but sadly, they find none.
The rest of the evening is used setting up and fortifying their campsite. Remar even sets aside a little spot for himself up on the very top of the arch, hoping to have a good view of the surrounding area.
While the Company is sitting around chatting after a wonderful dinner that Marcel whipped up, they are greeted by a mysterious visitor. Walking out of the shadows under the arch, comes a horrifying grotesque being. She introduces herself as Filix, one of the dreaded Witches of the Dymrak Forest. Her presence puts everyone ill at ease, almost to the point of terror.
She chats for a while about minor things and even tempts Remar to return with her to the forest as her apprentice. He considers it for a moment then turns the offer down. Eventually, she gets down to the reason she is there. She asks Griffin to give her the enchanted blade that the Company had recovered from Wyrtung's magical circle some time past. He was very loathe to give the magical weapon up, but realized that Filix could easily end the Grey Company and just take the knife if she wanted. He offered to sell it to her, because everyone knows you never "give" a knife to someone. She laughed an unsettling and evil laugh, produced a copper Kopec, and bought the knife from the young Thyatian. With that, she turned and walked back into the dark shadow where she had come from, disappearing entirely.
The Company remained on edge for the remainder of the night, though Remar still took his perch up on the top of the arch after his watch was complete. Those sleeping down below were sure they could hear him holding quiet conversations most of the night and they all hoped that he was only talking to himself, like he was often doing, and not talking to anyone else...
The Hutaakans were here recently |
The rest of the evening is used setting up and fortifying their campsite. Remar even sets aside a little spot for himself up on the very top of the arch, hoping to have a good view of the surrounding area.
Filix, a Dymrak Witch |
While the Company is sitting around chatting after a wonderful dinner that Marcel whipped up, they are greeted by a mysterious visitor. Walking out of the shadows under the arch, comes a horrifying grotesque being. She introduces herself as Filix, one of the dreaded Witches of the Dymrak Forest. Her presence puts everyone ill at ease, almost to the point of terror.
She chats for a while about minor things and even tempts Remar to return with her to the forest as her apprentice. He considers it for a moment then turns the offer down. Eventually, she gets down to the reason she is there. She asks Griffin to give her the enchanted blade that the Company had recovered from Wyrtung's magical circle some time past. He was very loathe to give the magical weapon up, but realized that Filix could easily end the Grey Company and just take the knife if she wanted. He offered to sell it to her, because everyone knows you never "give" a knife to someone. She laughed an unsettling and evil laugh, produced a copper Kopec, and bought the knife from the young Thyatian. With that, she turned and walked back into the dark shadow where she had come from, disappearing entirely.
The Company remained on edge for the remainder of the night, though Remar still took his perch up on the top of the arch after his watch was complete. Those sleeping down below were sure they could hear him holding quiet conversations most of the night and they all hoped that he was only talking to himself, like he was often doing, and not talking to anyone else...
Cast of Characters:
Garrett "Griffin" Constantine, a Thyatian rogue of a gambler from Penhaligon rolled by +Arne JamtgaardDraven Rickart, a Thyatian Acolyte of the Church of Karameikos ministered by +Jason Packer
Remar Umerus, an Alphatian battle mage that escaped forced service in the Thyatian army currently marshalled by +Patrick Kelly
Iris Varda, a Thyatian explorer and historian searching for answers and adventure, now guided by +Stephanie Kelly
and +Jason Woollard as The DM
Hurray!
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