Wandered Roads 30

Wandered Roads of Varisia
Session 30
March 8, 2014

Campaign Timeline

A Deal With a Devil

Wealday 26th of Lamashan
The Runes and the Flame
The party continued their exploration of the lower levels of the Crow Irespan piling. After having defeated the maggot spewing beast of a worm, Daellin discovers that the weapon being held by the Runelord statue is an actual magical weapon Moving on from the encounter with the giant abyssal worm, they encounter a room with a glowing ring of runes encircling the entire area. At the center, a single column of flame floated about a foot off the ground. Curious, Daellin crosses the line of runes and as he does, two flaming salamander like creatures materialize by the flame and move to attack. He is quickly joined by Ehlyna and Samad while the rest provide support from range. Vexeron attempts to magically extinguish the fire, but it does not work. After a moment, the elemental beings are dispatched and they disappear into a puff of smoke and ash. Vexeron determines that the flame is a pin-hole portal to another plane, possibly the Plane of Fire. Calina tries to extinguish it with a blanket but only manages to singe her blanket a bit.

Besieged by Devils
A short while later, they stumble upon another room and are attacked by a pair of hideous,
The Suzerain of Little Erebus
slithering blob-like devils that burst forth from behind a red curtain of metal chains. After quickly dispatching them, they move past the curtain to see what appears to be a makeshift throne room made from junk and broken furniture. While examining some crude drawings around the room of what appears to be an evil looking baby with the lower half of a fly being killed in various ways they are then addressed by a bodiless voice, introducing himself as the Suzerain, Lord of Little Erebus. Ever wary of invisible foes, Daellin uses his magic to pinpoint the source of the voice, a hovering imp flitting about the room. Pretending he does not notice it, Daellin makes a grab for the creature and manages to catch him. The imp becomes visible and tries to spit acid into the Elf's face, but Daellin responds by squeezing him between his hands. The imp surrenders and starts to broker a deal.

Baby-Faced Fly grafitti by +JeCorey Holder 
The Suzerain of Little Erebus entreats the heroes to travel to another part of this level and dispatch his arch-enemy, a devil knows as Baz, whom he calls the 'Baby-Faced Fly." Ehlyna nearly falls to the ground at this announcement, and her companions are not sure if she is laughing, crying or in some sort of pain. The imp continues to state that he will grant upon the party the great treasures of his mighty kingdom, Little Erebus. Upon being pressed, the imp shows them a small pouch that jingles with coins, "But there's more than coins in there!" he entices!
Guardian Devils

The party explores a bit further and in the next chamber they discover two more of the shambling blob like devils in an ancient alchemy lab. Just before a battle was to begin, the Suzerain appears and says that these are the guardians of the far reaches of his realm (which appears to be just a few rooms and a hallway in the dungeon) and that they will not hinder the party as they are on a quest for him.

Another adjacent room is explored after Vexeron and Daellin use their magic to bypass an extremely stuck stone door. The room contains stacks of old, moldy and ruined furniture and supplies. A fancy pearl-inlay hand crank of some sort is discovered. It is deemed to be of importance so it is stowed in a pack. Daellin also examines a strange metal construct. The thing consists of a metal torso, 3 legs and 4 arms and stands upright about 5 feet high. It appears to be some sort of clockwork construct judging by the gears, levers and mechanisms all over it, though it stands inactive. A keyhole on the back indicates it requires some other device to power it up. The hand crank does not fit and nothing else in the room seems to work.

The companions move on, exploring another chamber, this one a large hallway like chamber with a number of pillars running its length. Old tables and equipment imply that the room was another type of magical laboratory in ages past, though everything is ruined beyond use at this time. One interesting note in this chamber was the large mural painted on the northern wall. This mural depicts vast armies of deformed monsters and demons gathering on the shores of a mountainous island. Above, a woman's face has been carved into the mountaintop, and an immense bridge arches out from just below this woman's face. The face resembles Alaznist, the Runelord of Wrath that has been seen in various statues before and the bridge bears a resemblance to the construction of the Irespan. Below the mountain, at the end of a side view of a tangled network of caverns, lies a vast underground vault in which an immense monstrosity of tentacles surrounds a central fanged mouth; within the mouth glares an angry red eye. A disturbing image indeed.

Continuing in their exploration of this area and following the path laid out by the Suzerain, the group proceeded until they came to a chamber with another statue of the Runelord holding her signature ranseur. Upon entering the room though, the tip of the weapon begins to glow and then explodes filling the entire area with a magical searing flame. Several were able to dive for cover, but no one escaped the lick of the flames. Daellin and Leela took the brunt of the blast and were both knocked unconscious and engulfed in flames.
Others were stunned and only slightly burning. Luckily, Ehlyna was not as badly hurt and was able to extinguish her companions before much further burning happened. Quickly the seriously wounded were pulled back out of the room and into the hallway they had just come from. Healing potions were quickly administered and Kallin began casting as many healing spells as he could muster. The party was still in terrible shape and they decided to retreat to the storage room with the strange clockwork statue in it.

Based on their current condition, it was decided that a retreat out of the dungeon, through about 5 levels of not completely explored areas, it was best to hole up here and rest for the night. The stone door could easily be shifted off of its hinges again, effectively blocking it. It was quickly discovered that no one thought to bring any rations and all together, they only had about 2 gallons of water. Believein that camping out in the dungeon with no food or water was a bad idea, Daellin teleported up to the upper levels where the Tower Girls had stashed their foodstuffs. He loaded down with food and filled all the water skins and canteens he could carry at one of the many fountains present on that level. He teleported back and the group dug in for the night.

Session Notes

Missing a few players again, but they still got a lot of exploration done. The group was very wary in dealing with the Imp, which was probably wise but they figured they would probably be going after and killing this Baz, the "Baby-Faced Fly", anyway. Jodi literally lost it when I started talking about the "Baby-Faced Fly." We couldn't tell if she was laughing or crying. There were definitely tears. We thought she had stopped breathing at a moment. Finally when she was able to catch her breath, she told me that she couldn't take it anymore and that the Suzerain was the best NPC I'd ever introduced! I'll take that one as a +1 for me!

Characters Present:

Kallin Hawkril, Half-Orc shaman and budding Priest of Pharasma - played by +Daniel Ernst
Calina - Varisian Human archer and scout - played by +Carol Coburn
Leela Cardnool, Gnome scout, cartographer and Illusionist - played by +Lisa Smith
Daellin Silvanthalas, Elven Farstrider Ranger - played by +Ben Lipe
Vexeron, Human wizard - played by +Greg Grady
Ehlyna Fuzziface - Dwarven Warrior - played by +Jodi H
Samad Aldhul, Human ex-mercenary - played by +JeCorey Holder
and +Jason Woollard as the DM

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