Grand Duchy 87

Grand Duchy of Adventure

Session 87
April 27, 2016

Live to Fight Another Day

The Ghouls

Tderdain 27 Yarthmont

Blasted Ghouls

The Grey Company continues it's fight against the ghouls who have now made their way to the end of the hallway. With the bulk of the undead within range, Draven unleashes the might of his Patrons in an explosion of blue and white fire! The blast rips through the undead, sending some to the ground and others fleeing. Griffin, Remar and Ree use their many tools and talents to fend off the others. 

Get those doors closed!
Realizing quickly that the odds are not in their favor, a retreat is called and shouts to close the door go out! While Remar, Iris and Draven hold off the attacking ghouls, Griffin shoves the door closed. Remar drops the bar in place then Draven hammers the braces down with his mace, hoping to prevent the door from being opened easily. Iris completes the process by using her magic to lock the door. A few remaining ghouls are dealt with that remained on their side of the door and quickly the Company moved to escape. 

Friends in Need

Ree then arrives on the scene and announces that the rest of the Company had been attacked by a horde of undead pouring out of the front doors of the temple while waiting outside. She explains that Marcel had been caught in a compromising position behind a rock and was seriously injured and knocked unconscious. "Stephen took Marcel and the horses back to Ronkan. I got inside here to warn you. As the others were riding off, some arrows came from the nearby brush and took out some of the undead. I didn't see who it was and at the time I didn't care! We gotta get out of here!"

Eventually, everyone made it back to Ronkan safely, Marcel was healed and the rest of the evening was spent in contemplation on how to do better in their next foray into the Temple. Griffin starts developing a plan to convince the Traldar to allow the use of some of their riding lizards as well. 

Moldain 28 Yarthmont

Have Lizard Will Ride

A Traldar riding lizard
The next day is cool and rainy with clouds covering most of the sky. Between showers, Griffin, Remar and Ree spend the day learning how to handle the riding lizards with the help from some of the Traldar people. After a few hours, they have learned all the tricks and differences from horse handling and they become quite comfortable with the beasts.

The three lizard riding members of the Grey Company spend some time ranging around, looking for clues and anything out of the ordinary, hoping to find something that will help, but after many hours, they find nothing. Eventually, they are called out by a group of Traldar who have stumbled across something strange and disturbing. When the three companions head out to see it, they find the body of Griffin's old horse Firewild, laying dead and broken among the rocks and brush. A pang of guilt hits Griffin at the sight of his lost mount and companion. Immediatley, everyone starts speculating how the horse even got here, since it had perished by falling off the mountain trail many miles from the mouth of the valley quite some time ago. The rains begin to pick up and everyone heads back to the safety of the village, still pondering the mystery of the dead horse.

Firewild shouldn't even be here...

Cast of Characters: 

Garrett "Griffin" Constantine, a Thyatian rogue of a gambler from Penhaligon rolled by +Arne Jamtgaard 

Draven Rickart, a Thyatian Acolyte of the Church of Karameikos ministered by +Jason Packer 

Remar Umerusan Alphatian battle mage that escaped forced service in the Thyatian army currently marshalled by +Patrick Kelly 

Iris Vardaa Thyatian explorer and historian searching for answers and adventure, now guided by +Stephanie Kelly 

and +Jason Woollard as The DM

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