Grand Duchy 41

Grand Duchy of Adventure

Session 41
December 4 and 18, 2014

Into the Tower

Nytdain 22nd of Flaurmont

The Library

After checking to see that the door was safe, Griffin opened it and the Company proceeded inside. They found themselves inside some sort of ancient library. The library and it's stone shelves were completely empty, even devoid of dust and debris. After a moment, it was clear why the area was so clean as a huge cube of some translucent substance came sliding around the corner.
A jelly-like cube creature

Iris cautioned everyone to stay back, as she was familiar with such things. She knew it to be caustic and could absorb and dissolve almost any type of organic material. She also knew that they could paralyze anything they touched.

The Company stepped back, carefully attacking the creature. After a solid blow from Akaios's axe, it seemed to lose its ability to hold itself together and spilled onto the floor in a lumpy, sticky pile.

The Company is threatened by a Gelatinous Cube
Moving further into the Library, the Company noticed a set of stairs leading up to another stone door. Griffin headed up to check out the door while the others looked around and another Gelatinous Cube slithered near. The Company held their ground at the base of the stairs and battled the jelly-like creature.

Through a mis-step, Burik somehow managed being struck and completely enveloped by the beast. Within moments, all of his armor and equipment began dissolving. The cube was dispatched quickly and Burik was dragged out of the slime. He was unconscious but alive and nearly naked. All of his equipment besides the metal, had been disintegrated.

Burik is engulfed by the Cube

Statues, Hobgoblins and Wolves... oh my!

After dealing with the Cube and reviving Burik, the company moved on. Griffin checked the door and unlocked it. Carefully and slowly, they moved into the next room. This was a large chamber with several doors leading out. Two large statues of two legged dog faced beings flanked the room. A dry, debris filled pool sat at the center of the room. Long curtains blocked off the north and eastern parts of the room. 

The Frost Wolf attacks
As the Company moved in, a low growling and breathing sound could be heard from behind the north curtain. Griffin approached slowly as the others spread out in defensive positions. Within moments, a large white wolf leaped out and attacked. It was some sort of Frost Wolf and had a dangerous freezing breath weapon that it used freely. 

Just as this wolf was dispatched, another wolf along with a large and angry looking Hobgoblin wielding a two handed sword emerged from behind the other curtain. 

More foes appear
A dangerous Hobgoblin

A Frost Wolf
The Hobgoblin moves with grace and skill as he begins the battle with the Company. While fighting, he yells loudly, calling out in Thyatian for reinforcements. Marcel, Akaios and Griffin move to engage him, but within moments, Akaios is laying on the floor from a near mortal wound from the Hobgoblin. Marcel and Griffin struggle to gain the advantage against this highly skilled foe while the others combat the remaining Frost Wolf. Remar and Ree move around the central pool to gain a better position on their opponents and miss the arrival of a handful of crossbow armed Hobgoblins from the door to the Southwest. 
More reinforcements arrive

Ree and Remar quickly engaged these new foes with magic and sling. Remar went down quickly with a crossbow bolt to the gut and Ree hastily retreated to a better positon on the other side of the room as the Hobgoblins moved into the room as a unit, practiced and precise. 
Things are looking grim for the Grey Company

Draven, Iris and Burik continue battling the remaining Frost Wolf while Griffin and Remar attempt to corner the Hobgoblin leader, but he proves to be too nimble and manages to move over near his companions. The Frost Wolf falls and the Grey Company turns to engage the Hobgoblins, who are ready for them. Draven does what he can to attempt some combat healing but quickly realizes that he has considerably overstepped his bounds with his Patron's this day. He manages to provide some help, but he knows he will face consequences later as the judging weight seems to come down upon him from the heavens above. 
The Hobgoblins protect the retreat of their leader

Hobgoblin Retreat

The Hobgoblin troops push forward as their leader retreats. Though one of them is knocked to the ground, as a unit they all retreat again, down the hallway, keeping their leader safely protected.

The Grey Company follows the Hobgoblins as they retreat
The Company initially pursues the Hobgoblins down the hall, but they present a strong, united front and quickly the Company realizes that retreat is the best option. They fall back into the main room and slam the door shut. The Hobgoblins make no attempt to follow them back into the room. Using a pair of swords dropped by some of the Hobgoblins, the door is wedged shut and quickly they move to attend to their wounded companions.

As they rest and recover from the difficult battle, Iris informs the rest of the Company what she knows about the statues and tower they are now inside of. She shares that the statues mark this place as a Hutaakan site. The Hutaakan's were a race of dog headed humanoids that lived around the time of King Halav's death and ascension to Immortality.


This session took place over two actual game sessions. The initial exploration of the tower and part 1 of the battle took one session and the 2nd half of the battle took an entire (2 hour online) session as well. We tried to get together on an off night to finish out the combat, but schedules were just not that kind. This has also taken me WAY too long to get posted to the blog. There have been considerable barriers to my time recently. I hope that these do not continue to keep me from my important work! 

Cast of Characters: 

Garrett "Griffin" Constantine, a Thyatian rogue of a gambler from Penhaligon rolled by +Arne Jamtgaard 

Marcel Maasa homely but sincere wielder of spears aspiring to cooking greatness commanded by +Christian Blouin 

Draven Rickart, a Thyatian Acolyte of the Church of Karameikos ministered by +Jason Packer 

Iris Varda, a Thyatian explorer and historian searching for answers and adventure guided by +Alex Safatli  

and +Jason Woollard as The DM

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